Gareth Moore

Dr Gareth Moore is the author of over 20 best selling international puzzle and brain-training titles from a wide range of publishers. His titles include: Keep Your Brain Fit: 101 Ways to Tone Your Mind – Duncan Baird (UK, US) The Mammoth Book of Brain Workouts – Constable & Robinson (UK) / Running Press (US) Train the Brain: Use It or Lose It – Michael O’Mara (UK) The Little Book of Sudoku Volume 4 – Michael O’Mara (UK) The 10-Minute Brain Workout – Michael O’Mara (UK) Kakuro for Beginners – Hodder Children’s (UK) (2 books; red and blue) The Book of Japanese Puzzles – Michael O’Mara (UK) / published in the US by Simon & Schuster as The Essential Book of Japanese Puzzles The Book of Hitori – Michael O’Mara (UK) Quick Kakuro – Michael O’Mara (UK) / published in the US by Simon & Schuster as The Essential Book of Kakuro 2 The Book of Hanjie – Michael O’Mara (UK) / published in the US by Simon & Schuster as The Essential Book of Hanjie The Book of Kakuro – Michael O’Mara (UK) / published in the US by Simon & Schuster as The Essential Book of Kakuro Kids’ 10-minute Brain Workout – Buster Books (UK) / published in the US by Simon & Schuster as Sudoku Makes You Smarter! The Kids’ Book of Hanjie – Buster Books (UK) / Simon & Schuster (US) The Kids’ Book of Number Puzzles – Simon Scribbles (US) / Buster Books (UK) The Kids’ Book of Kakuro – Buster Books (UK) / Simon & Schuster (US) The Kids’ Book of Sudoku! Challenge Edition – Simon Scribbles (US)

Homepage: http://www.garethmoore.co.uk/


Posts by Gareth Moore

Sudoku Xtra 20

Sudoku Xtra 20Sudoku Xtra 20 is out now, available pre-printed from your local Amazon or as a PDF to download and print yourself.

Issue 20 is packed with 151 puzzles, featuring many new Sudoku variants including Arrow Sudoku, Worm Sudoku, Anti-King Sudoku, Quad Clue Sudoku, Argyle Sudoku, Frame Sudoku, Little Killer Sudoku, Extra Region Pointers Sudoku, Offset Sudoku, a huge Odd/Even Samurai 13-grid Sudoku and more, plus the new varieties introduced in Sudoku Xtra 19 are back too. Tapa and LITS puzzles also return this issue, along with many existing favourites, such as Hanjie, Battleships, Hashi, Calcudoku, Slitherlink and so on. There’s a full list on the Sudoku Xtra magazines page.

Little Killer Sudoku


Little-Killer Sudoku 9×9 1 puzzle
In Little-Killer Sudoku the total of each of the diagonals in the grid, other than those 9 cells long, is given. Each number has an arrow next to it which points to the diagonal it gives the sum of, so therefore the top-left cell in this grid must be a 9 thanks to the arrow immediately below and to the left of it. Unlike in regular Killer Sudoku, there is no restriction on repeating digits in any sum.

I’ve also seen Little Killer puzzles which have an additional restriction that no number can repeat on either of the two main diagonals, but I haven’t used that rule here, so numbers can repeat. Apart from the addition of the Little Killer clues, this is a regular Sudoku puzzle.

Killer Sudoku Zero


Zero Killer Sudoku 9×9 1 puzzle
Probably because it sounded cool, or it was invented by someone who didn’t quite speak English, Killer Sudoku puzzles with some of the redundant clues removed are often referred to as ‘Zero’ Killer Sudoku. Or perhaps it’s because there are “zero redundant clues”. In any case, here’s one of those puzzles, where I have taken out all but the clues you definitely need to get a unique solution.

Usual Killer Sudoku rules apply: Place 1 to 9 in each row, column and bold-lined box as usual, but you must also ensure that each dashed-line cage adds up to the total given at the top-left of it. Numbers can not repeat in a dashed-line cage.

Speaking for myself, I found this puzzle really challenging to solve, but I can promise you that there’s no need to guess or use trial and error in any way – every deduction can be made using standard killer solving techniques.

Good luck! :)

Diagonal Non-Consecutive Sudoku


Sudoku Non-consecutive-diagonal 9×9 1 puzzle
This is a non-consecutive-diagonal sudoku puzzle.  No digit may be diagonally-adjacent to a consecutive digit. But as you can see from the givens, consecutive numbers can be adjacent horizontally or vertically.  What you can’t have, for example, is a 1 diagonally next to a 2 because the 1 & 2 are ‘consecutive’ (have a numeric difference of 1).

Consecutive Snake Sudoku


Sudoku Snake 9×9 1 puzzle
Here’s something a little different – a consecutive snake sudoku.

Each of the shaded snakes consists of only ‘consecutive’ cells along its length, which means that any two cells joined by a snake must have values with a difference of 1, such as 2&3 or 7&8.  So for example the 4-square-long snake at the top-left might have 2323 along its length, or any valid fit such as that.

In addition follow usual sudoku rules. Also note that only the cells joined by the snakes have any special relationship – any other pair of cells may or may not be consecutive (unlike in regular consecutive sudoku).

Trio Odd-Even Sudoku


Sudoku Trio Odd/Even 9×9 1 puzzle
I often post pretty challenging puzzles here, so I thought I’d entirely reverse that trend by publishing probably the easiest 9×9 puzzle with minimal givens you’ve ever seen.

Simply place 1-9 once each into every row, column and bold-lined region, as in a regular sudoku, but in this Odd/Even puzzle all of the even digits are in shaded cells. This is also a Trio sudoku too so each of the cells with an inset square contains 4, 5 or 6 and each of the cells with an inset circle contains 7, 8 or 9. Those without an inset square or circle contain 1, 2 or 3.

Using these rules you need only 3 givens for a valid unique puzzle. :) That’s the minimum number as you can probably easily convince yourself, because, despite its perhaps intimidating appearance, it’s essentially a set of trivial 1- and 2-digit sudokus laid on top of each other.

Jigsaw Blackout Sudoku


Blackout Jigsaw Sudoku 9×9 puzzle
If you like tricky Sudoku variants, here’s one just for you! It’s a Blackout Sudoku with Jigsaw regions.

The rules are simple: in each row, column and bold-lined jigsaw region you must place 8 different digits in the range 1 to 9.  Don’t place a digit on the shaded squares.

If you prefer you can consider it as a standard jigsaw sudoku where the black cell can represent any value, and the value can be different for the row, the column and the jigsaw region.  For example the shaded square on the top row could take the place of a 7 in that row, an 8 in its column and a 2 in that jigsaw region.

Good luck! :)

King of Argyle Sudoku


Sudoku Anti-King Argyle 9×9 1 puzzle
Sometimes it’s fun to mix variations together, so here’s a combination of Anti-king and Argyle Sudoku.

Anti-king means that no number repeats a “king’s move away in chess”. In practice this means that no two identical numbers touch in any direction, including diagonally.

Argyle means that no number repeats on any marked diagonal. The diagonals form an ‘Argyle’ Scots tartan pattern.

And since it’s a Sudoku, you must also place 1 to 9 in each row, column and bold-lined 3×3 box.

Good luck!

Frame Sudoku


Frame Sudoku 9×9 1 puzzle
Here’s a Frame Sudoku puzzle.  Each number outside the grid gives the sum of the three nearest digits in that row or column, so for example if there is a 7 outside the grid then there must be a 1, 2 and 4 (1+2+4=7) in the first three cells in that row or column.

Regular Sudoku rules also apply – place 1 to 9 once each in all rows, columns and bold-lined boxes.

The actual logic in this is not especially tricky, but I certainly found it took me quite a while to test solve it (20 minutes or so, although I was watching TV…) – I’d be interested to know how long it takes you to solve it too!

Argyle Sudoku


Sudoku Diagonal 9×9 1 puzzle
I’m working on lots of different Sudoku variants for my forthcoming book, so I thought I’d post some of them here. On that basis, here’s an Argyle Sudoku puzzle.  Just follow the usual rules but also note that you can’t repeat a digit in any of the marked diagonals.

You can now also keep track of this and future puzzles I publish using The Griddle’s puzzle tracking system. The following buttons update the status of the puzzle: