Samurai Killer Plus and Minus


Killer Plus Minus Samurai puzzle

If you’re a Sudoku Xtra reader you’ll have seen these in their regular 9×9 form in both issues 5 and 6, but this is the first time I’ve made a Samurai one, and the first time I’ve posted one here I think.

This is essentially a regular Killer Sudoku puzzle, except that instead of placing 1 to 9 you must place -4, -3, -2, -1, 0, 1, 2, 3 and 4 into each row, column and bold-lined 3×3 box.  There are also two overlapping 9×9 grids to solve simultaneously.

As in regular Killer, the values in each dashed-line cage must sum to the given total, and you cannot repeat the same number within any one cage.

Good luck! :)

Sudoku Xtra 6 available worldwide

Sudoku Xtra issue 6 coverI’m pleased to announce that Sudoku Xtra issue 6 is now out and available for the full triumvirate of download and self-print, pre-printed from Lulu (recommended for most of the world) and also free same-day posting from Amazon.com (recommended for US). 

It’s packed with a frankly ridiculous 133 separate puzzles. The range of content includes:

  • Light-up / Akari
  • A large cover Nurikabe puzzle
  • -4 -3 -2 -1 0 1 2 3 4 Killer Sudoku – back by popular demand!
  • A third Jigsaw 6×6 Variety Pack of miniature variants
  • An extra-big Yajilin
  • Killer Inequality Sudoku – lots of symbols on a grid!
  • Dominoes - first time back since issue 1
  • Plus all of the regular puzzles, from Skyscraper to Samurais to Calcudoku to Hashi to Hanjie to Kakuro and so on…


There’s a bumper-packed Puzzle Community section too, thanks to the generous contributors. Just look at some of the types that are in issue 6: 

  • Yin Yang Sudoku
  • Sudoku Minus (a trickier version of Sudoku Times!)
  • Hexagon 25
  • Klump
  • Modula
  • and more!

So if you’d like a copy (and if not, why not?! :-) ) then just pick one of these links:

Download and self-print *  Lulu *  Amazon.com

Have fun! :)

Samurai Killer Sudoku Pro 6×6


Killer Sudoku Pro 6×6 Samurai puzzle

It’s been quiet here recently – much of my effort has been going on my UK General Election site, How To Vote, although Sudoku Xtra 6 was out on Saturday too.  Anyway, there are still 10 days to go to the election but after that I’ll get some time back!

However I thought I should finally post another puzzle – so here one is.  Place 1 to 6 in each row, column and 2×3 box (rows and columns are defined by the three underlying 6×6 grids, which you have to infer from the stepping).  Also place numbers so that the value at the top-left of each dashed-line cage results from applying the operation between all the value in that cage. For subtraction and division start with the largest value.

Have fun! :)

Sudoku Xtra Issue 5

Sudoku Xtra issue 5

I’m very pleased to announce that issue 5 of Sudoku Xtra magazine is now available for download or in pre-printed form from either Amazon.com (US) or Lulu.com (recommended for rest of world).

This issue has even more puzzles than the previous ones, with a pretty mind-boggling 131 separate logic and number puzzles!

New content includes:

  • Suraromu – the latest loop puzzle from Japan
  • PivotPix (a.k.a. Tentai Show / Sym-a-Pix)
  • -4 -3 -2 -1 0 1 2 3 4 Killer Sudoku!
  • An extra page of Yajilin, designed to help you get into the puzzle
  • Some new Sudoku combinations

Plus the regular stuff is there too, including:

  • Another Jigsaw 6×6 Variety Pack of miniature variants
  • More Sudoku at more sizes than ever before
  • Lots of Sudoku variations on a theme
  • All of the other regular puzzles, from Skyscraper to Samurais to Calcudoku to Hashi to Hanjie to Kakuro and so on…

And the generous puzzle community contributors have been as creative as ever. Just look at some of the types that are in issue 5: 

  • Kuromasu / Kurodoko
  • Sudoku Times (outside products)
  • Hexagon 25
  • Shapely Alleys and Skyscrapers
  • Modula
  • Pathfinder
  • and more!

As always, it’s designed to print well in black and white on either A4 or Letter paper, using up most of the space and without pointlessly wasting ink on large dark areas. If you have a colour printer there’s a small colour trim to each issue – this month’s is orange – but this prints fine as a greyscale. Pre-printed copies have a colour cover but black and white interior.

So check it out!

Solution time distribution graphs

I was tidying my desk earlier when I suddenly thought: wouldn’t it be fun to see exactly how your puzzle solving time compared with every other solver?!

And so now you can. If you play puzzles online at PuzzleMix then the statistics show a distribution of solution times, highlighting where you fitted:

Time distribution graphMy result is the yellow/pale blue bar, and as you can see I was the second or third fastest on this particular puzzle.  Previously all I’d have known is that I was better than average, and near the fastest. Now I can see just exactly where I fit in.

I think this is great! :) Of course, it’s a bit embarrassing when your highlight bar is off to the right, or doesn’t even fit on… (it only shows the top 90% of results when there are 20 or more, and omits all results longer than 2 hours).

Samurai 3-grid Calcudoku


Samurai 3-grid Calcudoku 6×6 puzzle

I’ve been posting a few new varieties of Sudoku puzzle in the daily puzzle section of PuzzleMix (i.e. the subscription section, which costs less than £1 a month for well over 1,000 puzzles a year). These aren’t especially unusual variations, but I’ve done a few different mixes (e.g. Sudoku-X 12×12 and Wraparound Sudoku 6×6), and I thought it was about time I posted a new mix here too.

So here’s a 3-grid Samurai Calcudoku puzzle.  You must place 1-6 in each of the 3 underlying 6×6 grids – I’m afraid these aren’t marked explicitly so you might want to draw in where the grid borders go so you don’t forget whilst solving.  Other than that, also place numbers so that the number given in each bold-lined cage results from applying the given operator between the numbers in that cage. Start with the highest number for division and subtraction. There is no restriction on repeating numbers in cages.

Good luck! :)

Toroidal Killer Toroidal Jigsaw Sudoku


Toroidal Killer Jigsaw Toroidal puzzle

A while back someone asked for some variant toroidal patterns on PuzzleMix, so I was just adding a couple of them to the daily puzzles section when it occurred to me that I could put up a few toroidal killer sudoku too, for a change.  However I then realised that the code which creates the HTML will need editing to cope with toroidal regions, but I knew my PDF code was more flexible… and then I thought it would be great to mix this with some toroidal jigsaw regions too… and here’s the somewhat confusing result!  A Toroidal Killer with Toroidal Jigsaw regions.

Now if you enjoy this twisted beast let me know, otherwise I probably won’t make any more of them! :)

Full rules:

  • Place 1 to 9 in each row, column and bold-lined jigsaw region
  • Place numbers so that the dashed-line cages add to the total given
  • No number can repeat in a dashed-line cage.
  • Some jigsaw regions and cages ‘wrap around’ the outside the puzzle, continuing at the start/end of the same row/column

Good luck! :)

Samurai Star XXXXX


Samurai Star XXXXX puzzle

I haven’t posted a puzzle for a week (it’s been a busy week, mind!) so it’s time to make up for that, just in time for the weekend.

In this puzzle the aim is pretty simple: place 1 to 9 in each set of 9 squares starting and ending with a bold line, whether in a row or column, and similarly for each set of 9 squares starting and ending with a bold line in any of the shaded diagonals.

Good luck! :)

Killer Sudoku-X

I wrote quite a lot yesterday about whether you “needed” the X in some Sudoku-X puzzles. I promised that I’d follow up with the result of analysing a stack of Killer Sudoku-X puzzles, and so here is that result.

I picked 64 Killer Sudoku-X puzzles (52 for the daily puzzlemix section plus 12 for the weekly puzzlemix section), and of those about 5 or 6 (I didn’t write it down…) could be solved via reasonable logical deduction without using the ‘X’ diagonals.  So that’s roughly 10% of puzzles, if picked at random, that don’t need it.  Quite a bit worse than regular Sudoku-X (see previous post), but nowhere near as high a percentage as I’d expected – I had thought it could be 50% or more, although I should say that this isn’t actually a fair comparison because I disabled the cleverest maths-solving techniques from my analysis software. So in fact this is comparing clever Sudoku-X solving against the same Sudoku-X solving with the addition of relatively less clever Killer Sudoku-X solving, so perhaps this biased the result much more to the non-Killer result (from yesterday) than it should have done.  But anyway, I’m not writing a scientific paper and it’s good enough for me!


Killer Sudoku-X puzzle
So the result of all this is pretty simple: the Killer Sudoku-X on PuzzleMix for the coming year should be better than ever!  You should need that X every time… :)

PS Enjoy the Killer Sudoku-X I’ve attached here! Just place 1 to 9 in each row, column, 3×3 box and main diagonal, plus make sure the cages add to the given amounts – and don’t repeat a number in a cage.

Sudoku-X and the diagonal challenge

One of the perennial comments on PuzzleMix is that the diagonal ‘X’ regions aren’t needed in a particular Sudoku-X puzzle, or more commonly in Killer Sudoku X.  Well, when I say “perennial” I mean to say that of the more than 400,000 puzzle plays that that comment has been made about 10 times.  But an interesting point nonetheless.

Obviously a regular Sudoku has 9 rows, 9 columns and 9 boxes. Are we annoyed if we don’t “need” all 27 regions? Probably not. But in an ‘X’ puzzle I suppose it’s understandable that you’d expect to use the ‘X’.

Now of course there are different definitions of “needing” a region. Strictly-speaking, if you can prove a unique solution via any method (e.g. recursive search) without the regions then you don’t need them. But I decided to define “need” as meaning “you can’t solve the puzzle without them whilst using the standard solving techniques”. Standard techniques are those that Nikoli allow, so everything up to x-wings and hidden/naked quads.

Using this definition I looked at 100 randomly-selected Sudoku X puzzles of mine and found that 98 “needed” the diagonals, and only 2 didn’t.  Not bad! Of course this result will vary depending upon how vigorously you prune the number of ‘given’ digits in a puzzle.

It’s worth noting that not “needing” a region does not preclude it being useful – for example an easy Sudoku-X puzzle may happen to also be a very difficult regular Sudoku, so there is still value in including the regions even if they aren’t strictly-speaking essential. However there are enough Sudoku puzzle possibilities in the world that we can ignore this and simply select puzzles that don’t have any ambiguities.


Sudoku-X puzzle

So to celebrate, here’s a Sudoku X to solve. Just place 1-9 in each row, column, 3×3 box and the two main diagonals… but you know that already!

Next time I will look at Killer Sudoku X, but with the much heavier constraint of all the extra Killer regions I imagine the X will be needed far less of the time, thus the PuzzleMix comments. So I will be filtering my puzzles in future to make sure the X is always needed! I’ll also be filtering them for extra regions puzzles to make sure those are essential to solving them too.

Mind you, at the end of the day some people always find some puzzles easier than average just by making a fortuitous error – I’m sure we’ve all done it without realising! At those times there will always be puzzles that don’t seem to “need” the X… :)